Interactive sound and image installation
Collaboration with: Octave Imbault, Siam Guillot, Clément Raggi
A restitution of a VR installation coming soon
Collaboration with: Valentin Maynadié, Siam Guillot
Memories from digital spaces
A journey through virtual worlds.
“Take me to an mmo/rpg game you used to play, bring me to a place in the game, and tell me a memory”
Teaser video for a future VR project, taking you through people's memories and favourite spaces in video games
- World Of Warcraft (2004) (MMORPG) -> Valentin
- Dofus (2004) (MMORPG) -> ??
- Flyff (MMORPG) -> Octave Picot
- Active World (1995) (métavers) -> ???
- Second Life (2003)(métavers) -> Julia
- EverQuest (1999) (MMORPG) -> Octave
- Star Wars: Knights of the Old Republic (RPG) -> Sator
- Old School Runescape -> Jacob
Scanning spaces in a video game
Recording the sound form that space
Photogrammetry through Metashape
3D composition through Blender
Sound Design - Mixing sound capture from the different spaces with each interviews
Compositing on Premiere Pro
Collaboration with Valentin Maynadié and Siam Guillot
Experimenting with frame by frame animation to compose a loop. Exploring the symbiosis of sound and image.
Track: Guzz - Temple Ecounter
Video for the Gobelins école Open Days.
"Sortir par les yeux"
Virtual World for 42 Degrees Festival
Created a virtual décors hosting three DJ sets for an online live event.
This on the right is the promotional video.
Commission for Jeu de Paume Paris in parternship with Gobelins, school of images
Teaser video for collective Accidental Meetings.
Promoting their club nights series
Motion showcasing my first typeface Amphora
Et la nuit ?
A commission in parternship with Gobelins, school of images for the Musée Orsay